I made a little gif showing all the status effects that are currently in the game.
Paralysis: randomly paralyses you when moving or in battle
Confusion: the hero will randomly choose a direction at forks and you cannot stop him
Blindness: the hero has a 50% chance of missing the enemy
Poison: the hero loses some life from time to time
I also made some changes to the way the hero reacts when a tile is swapped right in front of him (before you weren’t allowed to swap tiles that the hero wants to walk on). Additionally, the character now stops immediately when touched (before he would walk to the center of the next tile first, but that confused A LOT of people).